We asked Qwen 3, one of the most advanced AIs available, to do what only true board game designers dare attempt:
Invent a completely original tabletop game from scratch.
The result?
A gritty, chaotic, strategy-packed survival experience set on a collapsing Martian colony full of rogue AI, acidic lakes, drone wars, and cutthroat bartering.
Promt For AI Board Game ♟️
👉 [Invent a complete and original board game from scratch, as if you were a professional game designer. Include a name, theme or setting (sci-fi, fantasy, absurd, educational, etc.), the objective of the game, and the full set of core rules. Explain how a typical turn works, how players win, and what kind of decisions they must make. Describe the main components (board layout, cards, tokens, dice, etc.), and how they interact. The game should be playable by 2 to 6 people, last between 30 and 90 minutes, and offer some mix of strategy, luck, and creativity. Make it imaginative, balanced, and compelling—something that could genuinely be published.]
🧵 Qwen 3 Complete Answer
🧪 Name: Void Martians: Salvage Tycoon
- Theme: Sci-Fi / Industrial Absurdism
- Setting: Mars, year 2149. Terraforming is failing. Tech relics are buried.
- Rival scavengers race to survive — while backstabbing each other for profit.
🧠 “Like Terraforming Mars had a love child with Mad Max and gave it a rusted oxygen tank.”
🎯 Objective
Be the first to collect 50 credits by salvaging ancient alien tech, completing shady corporate contracts, and sabotaging your rivals.
🧩 Core Components
- Modular Hex Board: Builds a unique Martian terrain every game
- Salvager Meeples: 6 unique characters with asymmetric powers
- Tech Tiles: 30 mysterious alien items (e.g., Gravity Lens, Oxygen Sponge)
- Contract Cards: Missions like “Deliver spores” or “Sabotage a drone hub”
- Resource Tokens: Oxygen, fuel, scrap metal
- Event Deck: Random hazards—acid storms, AI uprisings, air leaks
- Action Dice: Roll for move, dig, trade, sabotage, or fight
- Player Boards: Track oxygen, cargo capacity, and credits
🌀 Setup
- Hex map assembled randomly
- Tech tiles placed face-down on ruins
- Each player gets 2 contract cards (choose 1), and a secret goal
- Start with 3 oxygen, 2 fuel, 1 scrap metal
🔁 How a Turn Works (3 Phases)
- Deploy Action Dice 🎲
- Roll 3 dice → Assign to actions:
- Move (costs fuel, acid hexes hurt)
- Dig (reveal tech or scrap)
- Trade (sell salvage or barter)
- Sabotage (set traps with scrap)
- Fight (battle drones or steal from rivals)
- Roll 3 dice → Assign to actions:
- Resolve Events ⚠️
- If you move into a new hex or end the round, flip an event card:
- “Oxygen Leak” → lose 1 O2
- “Corporate Dropship” → new drones spawn
- If you move into a new hex or end the round, flip an event card:
- Survival Check
- Oxygen at 0? Lose 2 credits and reset to 1 oxygen
🏆 Winning
- First to 50 credits wins
- Or if tech tiles run out, the richest scavenger claims victory
🧠 Strategy Highlights
- Risk vs. Reward: Ruins hide high-value tech… and Martian predators
- Tech Combos: Equip artifacts like Drone Hacker or Heat Shield
- Sabotage: Fake trades, oxygen traps, surprise raids
- Contracts: High payout but require fuel and route planning
- Bluffing: Sell junk to desperate players, hoard cards for a last-minute sprint
🎲 Balance & Replayability
- Handicap System: Behind? You gain bonus scrap
- Neutral Drones: Threat scale with player greed
- Player Powers:
- Wreck-Diver Lena: extra dig
- Z3N the rogue AI: hack bonuses
- Dust-Priest M0NK: immune to events
🧨 Chaos, Creativity, and Crunch
- Random tech powers: Each game feels fresh
- Chaotic event deck: Adapt or suffocate
- Team Mode for 5–6 players: Adds diplomacy + betrayal
- Expansions teased: Martian monsters, political alliances, and space cults
🎮 The Verdict
Void Martians: Salvage Tycoon is a love letter to every strategy nerd who ever wanted to fistfight a drone over scrap metal while dodging acid storms. It’s:
- Part Eurogame
- Part Madcap combat
- And 100% space-capitalist chaos
Now get digging—before the next terraformer flare fries your last oxygen cell. 🚀⛏️